Close-up editorial portrait in gold-framed sunglasses at sunset, the Pixel Gallery name etched into the lens

The AI Creative Agency with an Art Director's Eye.

Your product, photographed in any location, any season, any format. No studio, no crew, no reshoot.

Own brand

We are our own hardest client.

Pixel Gallery runs its own apparel line. The Placencia collection began as a set of lobster studies and was taken all the way to a finished campaign.

An editorial ad shot against Georgian stone. A mosaic lobster on a lake boat. A painted lobster on Pulteney Bridge, cut for menswear. One motif, developed across a season.

No sample was ever sewn. No location was booked, no models cast, no crew called. The garment, the models, the light and the ad layout were built in the same pipeline we run for client work.

That is the whole argument. We run a brand end to end on this. We can run yours.

Placencia editorial advertisement, two models in Georgian architecture wearing the lobster print sweatshirt

the finished ad · masthead, models, location, garment

mosaic lobster · lake boat

Man in the lobster print sweatshirt on Pulteney Bridge, Bath

painted lobster · Pulteney Bridge, menswear cut

Brighton studio
Working with brands across the UK and internationally.
Full commercial rights
Yours outright on payment. We do not resell or reuse your work.
Print to billboard
Every frame delivered at resolution for packaging and large format.
Days, not weeks
First concepts inside a few working days.
As featured inVisitBrightonSussex Life

Case study

Two products. Neither was photographed.

A skincare tube in Mediterranean afternoon light, with olive branches, cut citrus and oats on travertine. A coffee pack at a rain-streaked window at night.

Different categories, different times of day, and no studio was booked for either. The olive shadows fall correctly across the plaster. The water beads sit where water sits on a tube.

Watch the coffee film and read the pack as it pours. Packaging that stays legible and stable through movement is the test a brand will actually run on you, and it is where most generative video fails.

Concept work. Both brands are invented.

Skincare tube on travertine with olive branches, citrus and oats in afternoon light

beauty · still life, natural light

Midnight Roast coffee pack and cup by a night window

FMCG · still for print

FMCG · read the pack as it pours

Case study

One art direction, three frames.

A campaign is not one image. It is a set of images that visibly belong to each other, and that is a harder thing to build than a single good picture.

These three share a palette, a set-building language, a styling direction and a quality of light. Side by side they read as one campaign rather than three experiments.

That coherence is what an agency charges most for, and it is the first thing generative tools drift away from.

Editorial frame, model with leopard, low angle

hands and whiskers hold at 100%

Editorial frame, model with leopard in a flower field

sculpted set, same build language

Editorial frame, model with leopard on a hydrangea throne

same light, same palette

Concept work. Delivered up to 3264 × 5824. Print grade.

Send us the product you sell most of.

We will show you what it looks like in three contexts before you commit to anything.

Capability

Where generative video usually breaks.

Ten seconds each, sound off. Play them on your phone and look for the seam.

A live animal moving beside a person, held across one continuous take.

A second creature, moving fabric, and the set holding its shape behind them.

Skin at close range. Pores, moles, stray hairs, an asymmetric face.

Capability studies

What the process does at scale.

Worked scenarios, built to show throughput rather than to report a client's results.

The impossible campaign

A fragrance bottle in Iceland, Tokyo and the Sahara. A custom model trained on the bottle captures its exact glass refraction and label texture, then composites it into generated environments with real mist, grit and grain.

50 high-res assets · 48 hours · no flights

The 24-hour fashion week

A twelve-outfit lookbook across three cities. A character model preserves facial consistency so one model wears the digital garments in every location. No casting, no hair and makeup turnaround.

12 outfits · 3 cities · 48 hours

High-velocity ad testing

Meta creative fatigues in about 72 hours. From a single unbranded silhouette, material synthesis generates variation after variation, from Carrara marble to liquid gold, so aesthetics can be tested against each other rather than guessed at.

300 assets · 5 days · 100+ materials

See the full case studies →

How it works

Raw AI output guesses your brand. We codify it.

The workflow moves beyond prompting. We build visual systems that lock in your specific product geometry, your colour codes and your aesthetic identity, then combine them with high-end human retouching.

The result is not just realistic. It is compliant. You get the scale of generative production with the control of a traditional art director.

Portrait composite, a split pomegranate fused into the side of a model's face

a composite that only holds if every edge is exact · real skin, real seed structure, no pasted join

Pricing

What it costs.

Ongoing production

from£2,500 / month

Continuous work across your range. Product photography, campaign imagery and social cuts.

Up to 15 finished images and 3 short-form video cuts a month, or an agreed equivalent mix. Three month minimum.

Single campaigns

Quoted on scope

A defined piece of work with its own brief, deliverables and deadline. Priced against what it replaces, not by the hour.

Scoped and quoted before anything starts. No minimum term.

Most brands start with one product. Send us the one you sell most of.

Questions

Before you brief us.

Do I own the rights to what you create?

Yes. Once payment is made you hold full commercial rights to use the visuals however you wish. We do not resell your work or reuse it unless we agree that separately in writing.

Will the visuals match my existing brand?

Yes, and it is the part we spend the most time on. We work to your palette, typography, tone and existing photography so new work sits alongside what you already have instead of looking like a separate campaign.

Is this just AI prompts?

No. AI is one tool in a longer process. Every image goes through art direction, compositing, retouching, colour work and manual finishing. The AI produces a starting point. The craft is what makes it usable for a brand.

What if my customers can tell it is AI?

That is the only question that matters, and it is why the process is not prompting. Every frame goes through art direction, compositing, retouching, colour work and manual finishing. Anything that does not survive that test does not get delivered. Look at the packaging in the film above and judge it on that.

Can I use the images for print, packaging or large format?

Yes. Everything is delivered at high resolution suitable for print, packaging, billboards and digital signage. Tell us the intended use and we will supply the right formats.

How quickly can I get my visuals?

First concepts usually land within a few working days. Full delivery depends on scope, and we agree the timeline with you before any work starts.

Can I request revisions?

Yes. Every project includes revision rounds, with the number set by the package. We would rather get it right than get it finished.

How is this different from a traditional photoshoot?

A conventional shoot fixes everything on the day. You get the frames you got, and changing the background, the season or the format means booking it all again. We build the scene digitally, so a change is an edit rather than a reshoot.

Still deciding?

Fifteen minutes, no deck. Bring one product and we will tell you plainly whether this is worth doing for you.